Game passes vs developer products

Updated 4 November 2026 · By ClipClip

The short answer

A pass is bought once and kept (VIP, a permanent power-up). A developer product can be bought again and again (coins, potions, revives). Both are made in the Creator Hub, under your game's Monetization, once the game is published.

Side by side

PassDeveloper product
BoughtOnce per playerAs often as they like
ForVIP, a restricted area, a permanent itemCurrency, potions, revives, boosts
WhereMonetization, PassesMonetization, Developer products
PriceIn Robux1 to 1 billion Robux
In scriptsPromptGamePassPurchase, UserOwnsGamePassAsyncPromptProductPurchase, ProcessReceipt

Make a pass

  1. Creator Hub, Creations, your game, then Monetization, Passes, Create Pass.
  2. An image: optional (Roblox shows a default one), .jpg, .png or .bmp, at most 512×512, with everything important inside its circle.
  3. A name (up to 50 characters) and a description (up to 1,000).
  4. Create pass, then give it a price in Robux and put it on sale.

In your game, check on each join whether a player owns the pass (UserOwnsGamePassAsync) and grant it from a server script: Roblox doesn't do it for you.

Make a developer product

  1. Monetization, Developer products, Create developer product.
  2. An icon (same rules as a pass), a name and a description.
  3. A price, from 1 to 1,000,000,000 Robux, then save.

Grant it in ProcessReceipt: check the receipt, give the item, then confirm. Don't grant on PromptProductPurchaseFinished, which fires even when no purchase went through.

Sell outside your game

  • Listed items. In Monetization, Shop, mark a pass or product Listed: Roblox can then show it on Home, in search and after someone buys Robux. Buyers get it when they join (a developer product through ProcessReceipt).
  • The Buy Robux page. A pass's Promotions tab can add it to the bonus pool: players buying an eligible Robux package get it free, then join your game to claim it. On sale, it must cost 50 to 800 Robux, and it needs a thumbnail.

Pricing

  • Managed pricing. New games and new items are enrolled by default: Roblox tests prices for passes and developer products and sets regional prices between 30% and 100% of yours. You can opt items out.
  • US 18+ players. Robux from their pass and developer product purchases can cash out at a higher rate in eligible games: Roblox DevEx.

Questions

What's the difference between a game pass and a developer product?

A pass is bought once and kept for good, like VIP or a permanent power-up. A developer product can be bought again and again, like coins, potions or a revive.

How do I make a game pass on Roblox?

In the Creator Hub, open your game, then Monetization, Passes, Create Pass: add an image (optional), a name and a description, and create it. Your game has to be published and reachable on Roblox first.

How do I find my game pass ID?

Monetization, Passes: hover the pass, click ⋯, then Copy Asset ID. Developer products work the same way, under Developer products.

Can I make a game pass on mobile?

Yes, on the Creator Hub website, create.roblox.com, in a phone's browser, for a game that's already published.

Can I sell a pass from another game?

No longer: since 30 May 2026, cross-game pass and developer product sales are off. Roblox points games that relied on them to Robux transfers.

Sources

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